The triangulation gridding method is an exact interpolator that draws lines between data input points to form triangles. This results in a network of triangles over the gridding area where no triangle edges are intersected by other triangular edges. Where grid nodes coincide with input data points, data points are exactly honored.
Elsewhere, grid node values are interpolated using weights which decrease linearly with distance from data input values (triangle corners). Abrupt changes in data values, such as in faulted areas, will be reflected in the contours if enough input data points are available to define the fault boundaries. In areas with few input data points, triangulation can produce angular results. Smoothing of the grid can help minimize this, but grid data values will be ‘smeared’ in the process.
Change the default parameters by clicking <More Options> in the Gridding dialog box. View image
This will allow you to change:
Currently, linear interpolation is the only available interpolation method in the triangulation gridding method. Values are assigned to grid nodes using weights which decrease linearly with distance from data input values (triangle corners).
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